Grade 1 Curriculum Complete Activity Mapping for Ages 6-7
175 carefully designed activities that build on kindergarten foundations, introducing deeper computational thinking through engaging challenges and real-world connections.
Building Essential Thinking Skills
The Grade 1 curriculum provides a complete mapping of activities organized for efficient development. Each activity includes clear objectives, template types, target skills, and interactive mechanics designed specifically for 6-year-old learners. Explore our specialized games for 6-year-olds and critical thinking development guide .
Core Learning Features
- 7-10 minute focused activities
- Simple reading with visual support
- Immediate feedback and rewards
- Real-world problem connections
Curriculum Structure
Progressive Levels
Each focusing on core skills
Total Activities
25 activities per level
7-10 Minutes
Per activity duration
4 Essential Skills for Grade 1
Logical Thinking
- • If-then relationships
- • True/false reasoning
- • Cause and effect
- • Sequential logic
- • Making connections
Computer Basics
- • What computers do
- • Input/output concepts
- • Digital vs physical
- • How technology helps
- • Basic digital literacy
Pattern Recognition
- • Finding sequences
- • Identifying rules
- • Visual/audio patterns
- • Predicting next steps
- • Sorting by attributes
Problem Solving
- • Breaking down problems
- • Creative solutions
- • Testing and debugging
- • Working with constraints
- • Multiple approaches
Curriculum Levels
Welcome to Thinking Land!
Introduction to Technology - Understanding computers and digital concepts
Sample Activities:
- • Robot Wake Up! - Find the power button
- • Computer Safari - Spot computers in scenes
- • Input/Output Sorting - Feed the robot
- • Digital vs Physical - Sort items correctly
Skills Distribution:
Pattern Detective Academy
Deep dive into patterns - Finding, creating, and using patterns everywhere
Sample Activities:
- • Pattern or Random? - Sort scenes
- • Color Pattern Chains - Unlock treasures
- • Rhythm Robot - Copy clapping patterns
- • Pattern Memory - Remember and recreate
Skills Focus:
Logic Lab Adventures
If-Then mastery - Building complex logical thinking skills
Sample Activities:
- • If-Then Machine - Build simple rules
- • Weather Logic - Connect weather to clothing
- • Logic Door Puzzles - Open with correct logic
- • Time Logic Scheduler - Plan your day
Skills Focus:
Creative Problem Solvers Club
Advanced application - Integrating all skills to solve complex challenges
Sample Activities:
- • Problem? No Problem! - Reframe challenges
- • Multiple Solution Maker - Find 3 ways
- • Resource Ranger - Limited resources
- • Solution Share Fair - Present to audience
Skills Focus:
Activity Template Types
Logic Lab
Build and test logical rules, if-then relationships, and decision trees
Pattern Detective
Find, analyze, and create patterns in various forms and contexts
Problem Arena
Tackle challenges with multiple solutions and creative approaches
Data Explorer
Collect, organize, and analyze information in kid-friendly ways
Debug Garden
Find and fix errors in sequences, patterns, and logic
System Sandbox
Explore how systems work and interact with each other
Ready for Grade 1 Learning Adventures?
Build on kindergarten foundations with our comprehensive Grade 1 curriculum